CVE-20XX-?

CVE-2026-58458

6.9 MEDIUM 0.2% exploit odds No fix listed Memory safety

What it is

Don't Starve Together (Steam AppID 322330) through build 747465 contains a memory-corruption vulnerability in the native persistent-string decoder that allows a remote attacker operating a public dedicated server to crash a victim's game client by publishing crafted world_gen_data with an invalid Klei persistent blob header length. Attackers can craft a malicious public lobby server listing that, once viewed or selected by the victim, triggers client-side decoding of the attacker-controlled data to corrupt native memory and cause a remote denial of service.

At a glance

Exploitability
Can be exploited over the network without logging in, but needs a user to act. High risk of service disruption.
Exploit odds
0.2% chance of exploitation in the next 30 days (EPSS).
Fix
No patch or advisory is linked yet. Look at mitigations or restrict exposure.

Timeline

  1. ReservedThe CVE id was reserved by its CNA
  2. PublishedDisclosed publicly on CVE.org and NVD
  3. Last updatedMost recent change to the record

Details

Published
Last modified
Exploit probability
0.2% · EPSS, next 30 days
Weakness
CWE-787 · Out-of-bounds write
Record status
Deferred

Attack profile CVSS 4.0 · 6.9

Attack vector
Network
Complexity
Low
Attack requirements
None
Privileges needed
None
User interaction
Active
Confidentiality
None
Integrity
None
Availability
High
Raw vector

CVSS:4.0/AV:N/AC:L/AT:N/PR:N/UI:A/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X

Meme: I wake up, CVE-2026-58458
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References

NVD record · CVE.org record