CVE-20XX-?
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CVE-2026-19874

9.1 CRITICAL 0.8% exploit odds No fix listed Memory safety

What it is

A heap-based buffer overflow vulnerability exists in Konami's Metal Gear Online 3, originating from improper validation of lobby data fields related to kicked players. The affected function processes a list of kicked player identifiers using the lobby data key "kick_num" to determine the number of entries, and individual kicked player IDs supplied via keys in the format "kicked_id_%i". The function does not validate that "kick_num" falls within the expected bounds. The game design limits matches to a maximum of 16 players, and the corresponding buffer for storing kicked player IDs is sized accordingly. If "kick_num" exceeds this limit, the function continues writing the provided player IDs past the end of the intended buffer and into adjacent memory regions. These adjacent regions contain Steam callback handler structures responsible for processing lobby data updates, lobby messages, and other related events. By supplying an oversized "kick_num" value and appropriate "kicked_id_%i" fields, an attacker can overwrite fields within the callback handler structures, including function pointers and callback argument values. Successful exploitation may enable control-flow hijacking, potentially allowing arbitrary code execution within the game process.

At a glance

Exploitability
Can be exploited over the network without logging in. High risk of data tampering, service disruption.
Exploit odds
0.8% chance of exploitation in the next 30 days (EPSS).
Fix
No patch or advisory is linked yet. Look at mitigations or restrict exposure.

Timeline

  1. ReservedThe CVE id was reserved by its CNA
  2. PublishedDisclosed publicly on CVE.org and NVD
  3. Last updatedMost recent change to the record

Why it ranks here

Details

Published
Last modified
Exploit probability
0.8% · EPSS, next 30 days
Weakness
CWE-122
Record status
Deferred

Attack profile CVSS 3.1 · 9.1

Attack vector
Network
Complexity
Low
Privileges needed
None
User interaction
None
Scope
Unchanged
Confidentiality
None
Integrity
High
Availability
High
Raw vector

CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:H/A:H

Is it in your code?

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References

NVD record · CVE.org record