CVE-20XX-?

CVE-2026-14765

7.7 HIGH 0.4% exploit odds No fix listed Code execution

What it is

Epic Games Unreal Engine versions up to and including 5.8.0 ship with an insecure default configuration for the LaunchURL Blueprint node (UKismetSystemLibrary::LaunchURL). The URL scheme filter (FURLRequestFilter) is empty by default, which permits all URL schemes. On Windows, this results in a call to ShellExecuteW() with the open verb, so a supplied file:/// URI causes the referenced file to be executed. Any Unreal Engine game that loads user-generated content containing Blueprints is vulnerable to command execution via a malicious local file or a remote file on a WebDAV share. This is an instance of CWE-1188 (Initialization of a Resource with an Insecure Default).

At a glance

Exploitability
Can be exploited locally on the machine without logging in, but needs a user to act. High risk of data exposure, data tampering, service disruption.
Exploit odds
0.4% chance of exploitation in the next 30 days (EPSS).
Fix
No patch or advisory is linked yet. Look at mitigations or restrict exposure.

Timeline

  1. ReservedThe CVE id was reserved by its CNA
  2. PublishedDisclosed publicly on CVE.org and NVD
  3. Last updatedMost recent change to the record

Details

Published
Last modified
Exploit probability
0.4% · EPSS, next 30 days
Weakness
CWE-1188
Record status
Deferred

Attack profile CVSS 3.1 · 7.7

Attack vector
Local
Complexity
High
Privileges needed
None
User interaction
Required
Scope
Changed
Confidentiality
High
Integrity
High
Availability
High
Raw vector

CVSS:3.1/AV:L/AC:H/PR:N/UI:R/S:C/C:H/I:H/A:H

Meme: I wake up, CVE-2026-14765
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References

NVD record · CVE.org record